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Information on the creative industries’ tax reliefs for film, high-end television, animation, video games, children’s television, theatre, orchestra, and museums and galleries exhibitions, covering the years up to 31 March 2021.
First published during the 2010 to 2015 Conservative and Liberal Democrat coalition government
Information on the creative industries’ tax reliefs for film, high-end television, animation, video games, children’s television, theatre, orchestra, and museums and galleries exhibitions, covering accounting periods up to 31 March 2023.
Information on the creative industries’ tax reliefs for film, high-end television, animation, video games, children’s television, theatre, orchestra, and museums and galleries exhibitions, relating to the 2021 to 2022 financial year.
An outline of skills needs and priorities for the creative media and entertainment sector.
Use our new employers toolkit to ensure your creative business is adopting an inclusive approach to hiring and progressing staff from low socio-economic backgrounds.
Setting out how to deliver our mission to grow the UK economy by providing an IP system that encourages investment in creativity and innovation.
Employment Tribunal decision.
Official Statistics which estimate the number of jobs in the Creative Economy by region, level of qualification, gender, ethnicity, and social class
The release presents the latest data, in chart and tabular form, for the indices of productivity (based to 2004) for the creative and tourism…
Official Statistics measuring the contribution made by the Creative Industries to the UK Economy in Gross Value Added.
Research examining the business model response to the change from analogue to digital in the creative industries.
Contains experimental statistics on gross value added (GVA), employment and numbers of businesses within the creative industries.
An annual publication containing statistics on key economic estimates for the Creative Industries in Northern Ireland.
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